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[Copied from the Skyhoundz website with permission.]
Please note, the following rules take effect immediately and additional rule changes may occur during the 2015 season. Be sure and check the Skyhoundz website before attending your next Qualifier as there is no way for us to notify all competitors personally of rule changes.
All 2015 Skyhoundz events held to-date will be grandfathered in and are not affected by the following rule changes.
All Skyhoundz Qualifiers (DiscDogathon, Skyhoundz Classic, and Xtreme Distance):*
Competitors at Skyhoundz Qualifiers (Classic DiscDogathon, Xtreme Distance) may only earn two World Championship invitations in any particular qualifier. If a competitor earns more than two invitations at a Qualifier, they will have to specify, prior to any awards presentation, which two qualifying invitations they are accepting and, once said choice is made, the remaining qualifying invitation(s) will roll down to the next team. If there is not a remaining team to roll down to, that invitation will simply expire and not be awarded.
For example, John Smith earned invitations to the World Championship in the Open Division and Sport Division with “Phydeaux,” as well as an invitation in MicroDog with “Gunner” at a Skyhoundz Classic Qualifier. John would have to choose if he wanted to accept the two invitations with “Phydeaux” or one with “Phydeaux” and one with “Gunner" prior to the awards presentation, so the remaining invitation would be available to the next competing team. Note - If an invitation pertaining to Pairs D/A or Pairs Freestyle is declined by one of the human team members, then the second human team member may still earn two invitations in the applicable Qualifier.
This rule change was made to ensure that no Qualifier is dominated by any one human competitor such that entries from a diversity of teams are discouraged and so that our Skyhoundz host organizations do not suffer economic harm as a result of diminished attendance at their events.
*The two invitation limitation does not apply to the Last Chance Qualifier.
The number of qualifying slots at Skyhoundz Classic Qualifiers for 2015 will be as follows:
Three in Open Division
Three in Sport Division
Two in MicroDog
Two in Pairs Freestyle
Two in Youth
MicroDogs must be fewer than 17 inches tall as measured from the ground to the withers as determined by Skyhoundz officials.
In order to keep Skyhoundz competitions flowing smoothly and address the large number of competitors that we are increasingly seeing in the Freestyle events at Skyhoundz Qualifiers, significant changes to the timing for Freestyle rounds are being made. Music selections will need to be chosen carefully if you are attempting to sync a routine to music. Be sure to read and understand the changes that follow!
Pre-routines will no longer be permitted at Skyhoundz Qualifiers. Freestyle rounds will, henceforth, be 90 seconds in duration, with a minimum of 60 seconds of human/canine/disc interaction necessary to be scored in any Skyhoundz competition (Classic, DiscDogathon, Indoor, Locals, etc.) in which Freestyle is a component.
All freestyle teams will enter the competition field from the specified location determined by the contest host.
Freestyle teams "on deck" and "in the hole” will cue up in the location specified by the contest host.
Freestyle teams will not enter the field until the judges are ready and they are advised by the announcer to take the field. This will allow the previous team to leash the competing canine, collect discs, and depart the competition field, as well as allow judges to complete the scoring process for that team.
Once a Freestyle team enters the field and gets set, the team will signal the announcer that they are ready for the music to begin.
When the music starts, time will begin.
Once the Freestyle team's time is up, no further throws should be made, and the team should leash the canine team member, rapidly collect their discs, and leave the field from the specified location determined by the Qualifier host. For safety, competitors MAY NOT throw discs to spectators during or after a competitive round.
Skyhoundz Classic Classes
Skyhoundz will no longer recognize Masters and Novice Classes at Skyhoundz Classic Qualifiers. All teams competing in Skyhoundz Classic Qualifiers will compete in the Expert Class in which ever competitive Division they enter. This step was undertaken to simplify administration and scoring at Skyhoundz Classic Qualifiers.
Qualifier hosts may continue to include other classes, at their discretion.
Skyhoundz Last Chance Qualifiers (Skyhoundz Classic, DiscDogathon, and Xtreme Distance)
At Last Chance Qualifiers, previously qualified teams will no longer be able to engage in the common practice of entering a Last Chance Qualifier, merely for practice. A team may, however, still compete in Divisions/Classes for which they haven’t previously qualified. This change was made to allow competition to be completed during daylight hours.
For example, John Smith and "Phydeaux" qualified to attend the World Championship in the Open Division at a previous Skyhoundz Classic Qualifier. John Smith and Phydeaux would not be eligible to compete in the Open Division at the Last Chance Qualifier, but could still compete in the Sport Division.
Xtreme Distance Field Set-Up
The recommended minimum field set-up for Xtreme Distance is a flat, grassy rectangular area, at least 50 yards x 110 yards (with a minimum of 15 yards of space behind the throwing line to allow for dog acceleration), that is free of obstructions. The location of the throwing line and orientation of the field will be determined in the sole discretion of the event host. Once the throwing line is determined it will remain the same for all competitors throughout the round. Note - wind direction is a variable that competing teams must be prepared to deal with. Xtreme Distance Qualifier field set ups may require throwing into the wind, with crossing wind, or with tail winds.
On-deck Xtreme Distance teams, when called must immediately proceed from the staging area, to the throwing area. Once the team (human and canine) is positioned in the throwing area, a "prepare to throw" 15-second warning will be given. Thereafter, time will begin and teams will be advised to throw when ready. Competing teams will then have 90 seconds (or one throw for the Glory Shot round) in which to complete as many attempts as desired. Unlike other canine long distance events, canines must not cross the throwing line until the disc leaves the thrower's hand or a throwing fault will be called. The thrower may not step on, or over, the line at the time of the throw or a foot fault will be called and the throw will not be scored. A canine may be restrained, anywhere behind the throwing line, with the aid of a helper, if desired.
Measurement of Xtreme DistanceThrows
Catches will be measured, by straight line, to the closest point of the throwing line regardless of where on the throwing line that may be.
Xtreme Distance Safety Considerations
Prior to the start of the competition, Skyhoundz Xtreme Distance Qualifier hosts may mark and declare certain areas as out of bounds for safety purposes. Throws made into these areas will not be measured or counted.